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Quests

 
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There are no sequence in the list below (which is not exhaustive by the way).

It is up to the player to specify where the gained bonuses will go - a bonus can only be placed where it demanded any quality.

Quest Courage Magic Wisdom Malice Bonus Description
Battle against the Sax 7   2 4 Courage +1 The Saxons attempt to invade the Britannia. Your task is to defeat the sax. This Quest will be repetitive and its constraints will be random.
Pacification of the kingdom   4 3 7 Malice +1 to help Arthur to rule, you will pacify the Kingdom, sometimes the pacification will require a strong hand and sometimes a less straightforward solution.
Viking's Incursion 7   5 5 Courage +1 From time to time, the Vikings will raid the kingdom. This Quest is to protect the border of the kingdom
Dragon's fight 6 4 2 3 Courage +1 From time to time, a Dragon will come to harass some part of the Kingdom. The type an strength of the dragon is random.
Knight's Tournament 3 2 4 1 Wisdom +1 A tournament is always an excellent way to show your valor.
The Lost Treasure     1 11 Malice +1 Sometime, a Landlord will ask your help to find its lost treasure
The Loch Ness Monster 3 3 5 4 Wisdom +1 A peasant tale claim a monster lives in the Loch Ness... It is up to you to discover the truth and restore peace in the minds.
Discovery of Avalon 6 12 4 2 +2 At the beginning, you will have to find Avalon - Avalon will protect Arthur and his reign.
Excalibur 15 12 1 5 +2 Help Arthur to find Excalibur
Foundation of Camelot 9 1 3 6 +1 To help Arthur to centralize its Kingdom, you will help him to build the city of Camelot
The Holy Grail 7   8 7 +4 The Kingdom of Arthur is falling apart, find the Grail to restore faith and peace.
Fisher King   6 15 16 +2 Fisher King will be the keeper of the Grail... Find him!
Battle of Camlam 20 10 11 7 +10 The Battle of Camlam is the last Battle Arthur will ever fight... You will have to help and protect him.

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 (C) 2006 Hannosset Christophe (Educational Community License).
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Last updated: 01/26/06.