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bulletGoal

The main goal for the player is to be the most honorable Knight. To achieve such an impressive recognition by all Arthur's court, you will have to  fulfill Quests.

The Quests will be available throughout the game but not all at the same time... The player will have to choose the best fitted Quest according to its actual ability and fame recognition: a Quest available before may provide less fame/honor if done later on. On the other hand, the quicker and the safer the Quest is performed, the greater the fame will be.

As Knight you will have some specific abilities, these abilities will help you out in some Quests and therefore may produce less fame than for another Knight.

bulletQuests

Each Quest is associated with some specific requirements:

  1. Courage
  2. Magic
  3. Wisdom
  4. Malice

and will bring some bonuses (depending of the quest).
In order to succeed the Quest you will have to find up to 6 Companions that will help and assist you to overcome the constraints imposed by the Quest:

  1. The more the Companions the less the fame will be.
  2. The greater the Companions are the less the fame will be.

If a Quest fails, it will produce some dishonor and will shade your fame - the dishonor will be proportional to your valor and the valor of you companions.

bulletCompanions

Each Companion will add some characteristics and valor to the quest ( for example, if a warrior will add courage and a sorcerer Magic and wisdom, a thief will add Malice but diminish courage, etc..)

The main astute is to choose wisely the Companion among the one available. Persuading a Companion to join you is also an effort you will have to earn - some Companion will have more valor, they will also be harder to convince.

In order to convince the Companions you will have to send Equerries to persuade a Companion. Each Equerry has a certain level of persuasion.

bulletEquerry

These are the easiest to find as the Kingdom has a lot of young man ready to help anyone, but once used, these Equerry will generally vanish and never come again once used. If they come back to you, they will increase their level or persuasion.

The more your fame and the bigger is the chance of an Equerry to stay at your service.

 

 

 

 

 

 

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 (C) 2006 Hannosset Christophe (Educational Community License).
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Last updated: 01/26/06.